Concepts exploring a place on the outskirts of Yggdrasil's Rest where maybe the player would meet up with a quest giver at night.
As an experiment, for the VR sculpting phase I sized the model large enough to where I had to physically walk around my room to reach different areas of it. Really fun way of working!
Software Used: Adobe Medium VR, Blender, Photoshop
I've released a tutorial going through my VR workflow! Get it here: